WowieGameJam/Assets/WinChange.cs
Gerard Gascón a8c6025cd3 init
2025-04-24 14:07:24 +02:00

32 lines
757 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class WinChange : MonoBehaviour{
public GameObject music;
public bool win;
public string scene;
// Start is called before the first frame update
void Start(){
}
// Update is called once per frame
void Update(){
}
private void OnTriggerEnter2D(Collider2D collision){
if(collision.gameObject.tag == "Player"){
win = true;
StartCoroutine(SceneChange(2f));
music.SetActive(true);
}
}
IEnumerator SceneChange(float time){
yield return new WaitForSeconds(time);
SceneManager.LoadScene(scene);
}
}