WowieGameJam/Assets/Scripts/Bullet.cs
Gerard Gascón a8c6025cd3 init
2025-04-24 14:07:24 +02:00

20 lines
490 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Bullet : MonoBehaviour{
public float speed;
public GameObject bullet;
// Update is called once per frame
void Update(){
transform.Translate(Vector3.right * speed * Time.deltaTime);
}
private void OnCollisionEnter2D(Collision2D col){
if (col.gameObject.tag != "Player" || col.gameObject.tag != "Bullet"){
Destroy(bullet);
}
}
}