This commit is contained in:
Gerard Gascón 2025-04-24 16:56:52 +02:00
commit 862afc9b7a
478 changed files with 197737 additions and 0 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerKill : MonoBehaviour{
public GameObject player;
// Start is called before the first frame update
void Start(){
}
// Update is called once per frame
void Update(){
}
public void Die(){
StartCoroutine(Respawn());
FindObjectOfType<PlayerWeaponController>().currentBullets += 3f;
player.SetActive(false);
}
IEnumerator Respawn(){
yield return new WaitForSeconds(1.5f);
player.SetActive(true);
}
}