Loading Assets/Prefabs/Particle_Grow.prefab +3 −3 Original line number Diff line number Diff line Loading @@ -29,8 +29,8 @@ Transform: serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.56, y: -8.47, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} Loading Loading @@ -83,7 +83,7 @@ SpriteRenderer: m_Size: {x: 2.7, y: 4.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1908639354391246343 Loading Assets/Scenes/Main.unity +2 −2 Original line number Diff line number Diff line Loading @@ -2056,8 +2056,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -23, y: -1} m_SizeDelta: {x: 599.0315, y: 252.7164} m_AnchoredPosition: {x: -23, y: 0} m_SizeDelta: {x: 509.2837, y: 214.854} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1127832730 MonoBehaviour: Loading Assets/Scripts/View/Scene/GrowParticlesSpawner.cs +1 −1 Original line number Diff line number Diff line Loading @@ -36,7 +36,7 @@ namespace View.Scene { return growParticlePositions[^1].position; for (int i = 0; i < growParticlePositions.Length; i++) { if (_score.GrowPercentage < (i + 1) * iterationStep) if (_score.GrowPercentage < (i + 1) * iterationStep - .001f) return growParticlePositions[i].position; } Loading Loading
Assets/Prefabs/Particle_Grow.prefab +3 −3 Original line number Diff line number Diff line Loading @@ -29,8 +29,8 @@ Transform: serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.56, y: -8.47, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} Loading Loading @@ -83,7 +83,7 @@ SpriteRenderer: m_Size: {x: 2.7, y: 4.8} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1908639354391246343 Loading
Assets/Scenes/Main.unity +2 −2 Original line number Diff line number Diff line Loading @@ -2056,8 +2056,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -23, y: -1} m_SizeDelta: {x: 599.0315, y: 252.7164} m_AnchoredPosition: {x: -23, y: 0} m_SizeDelta: {x: 509.2837, y: 214.854} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1127832730 MonoBehaviour: Loading
Assets/Scripts/View/Scene/GrowParticlesSpawner.cs +1 −1 Original line number Diff line number Diff line Loading @@ -36,7 +36,7 @@ namespace View.Scene { return growParticlePositions[^1].position; for (int i = 0; i < growParticlePositions.Length; i++) { if (_score.GrowPercentage < (i + 1) * iterationStep) if (_score.GrowPercentage < (i + 1) * iterationStep - .001f) return growParticlePositions[i].position; } Loading