Loading Assets/Plugins/FMOD/platforms/win/lib/x86_64/fmodstudioL.dll.meta +1 −1 Original line number Diff line number Diff line Loading @@ -27,7 +27,7 @@ PluginImporter: - first: Standalone: Win64 second: enabled: 1 enabled: 0 settings: {} userData: assetBundleName: Loading Assets/Scripts/View/DisplaySetup.cs +1 −0 Original line number Diff line number Diff line Loading @@ -10,6 +10,7 @@ namespace View { AppWindowUtility.AlwaysOnTop = true; AppWindowUtility.FrameVisibility = false; AppWindowUtility.Transparent = true; AppWindowUtility.SetWindowOpacity(0xFF); Vector2Int displaySize = new(Screen.currentResolution.width, Screen.currentResolution.height); const float aspect = 10f / 15f; Loading Assets/Scripts/View/UI/CloseButton.cs +38 −1 Original line number Diff line number Diff line using DG.Tweening; using DG.Tweening.Core; using DG.Tweening.Plugins.Options; using FMOD.Studio; using FMODUnity; using SatorImaging.AppWindowUtility; using UnityEngine; using UnityEngine.UI; Loading @@ -5,16 +11,47 @@ namespace View.UI { public class CloseButton : MonoBehaviour { private Button _button; #if !UNITY_EDITOR private float _volume = 1f; private float _opacity = 1f; private Bus _musicBus; private Bus _sfxBus; #endif private void Start() { _button = GetComponent<Button>(); _button.onClick.AddListener(CloseClicked); #if !UNITY_EDITOR _musicBus = RuntimeManager.GetBus("bus:/Music"); _sfxBus = RuntimeManager.GetBus("bus:/SFX"); #endif } private void CloseClicked() { #if UNITY_EDITOR Debug.Log("Quit"); #else DOTween.To(GetOpacity, SetOpacity, 0f, 1f).onComplete += Application.Quit; DOTween.To(GetVolume, SetVolume, 0f, 1f); #endif Application.Quit(); } #if !UNITY_EDITOR private float GetVolume() => _volume; private void SetVolume(float volume) { _volume = volume; _musicBus.setVolume(volume); _sfxBus.setVolume(volume); } private float GetOpacity() => _opacity; private void SetOpacity(float opacity) { _opacity = opacity; byte op = (byte)(int)(opacity * 255); AppWindowUtility.SetWindowOpacity(op); } #endif } } No newline at end of file Loading
Assets/Plugins/FMOD/platforms/win/lib/x86_64/fmodstudioL.dll.meta +1 −1 Original line number Diff line number Diff line Loading @@ -27,7 +27,7 @@ PluginImporter: - first: Standalone: Win64 second: enabled: 1 enabled: 0 settings: {} userData: assetBundleName: Loading
Assets/Scripts/View/DisplaySetup.cs +1 −0 Original line number Diff line number Diff line Loading @@ -10,6 +10,7 @@ namespace View { AppWindowUtility.AlwaysOnTop = true; AppWindowUtility.FrameVisibility = false; AppWindowUtility.Transparent = true; AppWindowUtility.SetWindowOpacity(0xFF); Vector2Int displaySize = new(Screen.currentResolution.width, Screen.currentResolution.height); const float aspect = 10f / 15f; Loading
Assets/Scripts/View/UI/CloseButton.cs +38 −1 Original line number Diff line number Diff line using DG.Tweening; using DG.Tweening.Core; using DG.Tweening.Plugins.Options; using FMOD.Studio; using FMODUnity; using SatorImaging.AppWindowUtility; using UnityEngine; using UnityEngine.UI; Loading @@ -5,16 +11,47 @@ namespace View.UI { public class CloseButton : MonoBehaviour { private Button _button; #if !UNITY_EDITOR private float _volume = 1f; private float _opacity = 1f; private Bus _musicBus; private Bus _sfxBus; #endif private void Start() { _button = GetComponent<Button>(); _button.onClick.AddListener(CloseClicked); #if !UNITY_EDITOR _musicBus = RuntimeManager.GetBus("bus:/Music"); _sfxBus = RuntimeManager.GetBus("bus:/SFX"); #endif } private void CloseClicked() { #if UNITY_EDITOR Debug.Log("Quit"); #else DOTween.To(GetOpacity, SetOpacity, 0f, 1f).onComplete += Application.Quit; DOTween.To(GetVolume, SetVolume, 0f, 1f); #endif Application.Quit(); } #if !UNITY_EDITOR private float GetVolume() => _volume; private void SetVolume(float volume) { _volume = volume; _musicBus.setVolume(volume); _sfxBus.setVolume(volume); } private float GetOpacity() => _opacity; private void SetOpacity(float opacity) { _opacity = opacity; byte op = (byte)(int)(opacity * 255); AppWindowUtility.SetWindowOpacity(op); } #endif } } No newline at end of file