Commit 6fc5c25a authored by Gerard Gascón's avatar Gerard Gascón
Browse files

test: action without tests

parent 6ce3d858
Loading
Loading
Loading
Loading
+29 −78
Original line number Diff line number Diff line
name: Unity Actions
name: Actions 😎

on:
  pull_request: {}
  push: {}
  workflow_dispatch: {}
on: [push, pull_request]

### Refer to https://game.ci/docs/github/getting-started
jobs:
  checklicense:
    name: Check for UNITY_LICENSE in GitHub Secrets
    runs-on: ubuntu-latest
    outputs:
      is_unity_license_set: ${{ steps.checklicense_job.outputs.is_unity_license_set }}
    steps:
      - name: Check whether unity activation requests should be done
        id: checklicense_job
        env:
          UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
          UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
          UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
        run: |
          echo "Skip activation job: ${{ env.UNITY_LICENSE != '' }}"
          export is_unity_license_set="${{ env.UNITY_LICENSE != '' }}"
          echo "is_unity_license_set=$is_unity_license_set" >> $GITHUB_OUTPUT

  activation:
    needs: checklicense
    if: needs.checklicense.outputs.is_unity_license_set == 'false'
    name: Request manual activation file 🔑
    runs-on: ubuntu-latest
    steps:
      # Request manual activation file
      - name: Request manual activation file
        id: getManualLicenseFile
        uses: game-ci/unity-request-activation-file@v2
      # Upload artifact (Unity_v20XX.X.XXXX.alf)
      - name: Expose as artifact
        uses: actions/upload-artifact@v3
        with:
          name: ${{ steps.getManualLicenseFile.outputs.filePath }}
          path: ${{ steps.getManualLicenseFile.outputs.filePath }}

  test:
    needs: checklicense
    if: needs.checklicense.outputs.is_unity_license_set == 'true'
    name: Run all tests ✨
  build:
    name: Build my project ✨
    runs-on: ubuntu-latest
    steps:
      - uses: actions/checkout@v3
      # Checkout
      - name: Checkout repository
        uses: actions/checkout@v4
        with:
          lfs: true
      - uses: actions/cache@v3
        with:
          path: Library
          key: Library-test
      - uses: game-ci/unity-test-runner@v2
        id: testRunner
        env:
          UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
          UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
          UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
        with:
          githubToken: ${{ secrets.GITHUB_TOKEN }}
      - uses: actions/upload-artifact@v3
        with:
          name: Test results (all modes)
          path: ${{ steps.testRunner.outputs.artifactsPath }}

  build:
    needs: test
    name: Build for ${{ matrix.targetPlatform }}
    runs-on: windows-latest
    strategy:
      fail-fast: false
      matrix:
        targetPlatform:
          - StandaloneWindows64
    steps:
      - uses: actions/checkout@v3
        with:
          lfs: true
      # Cache
      - uses: actions/cache@v3
        with:
          path: Library
          key: Library-${{ matrix.targetPlatform }}
      - uses: game-ci/unity-builder@v2
          key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}
          restore-keys: |
            Library-

      # Test
#      - name: Run tests
#        uses: game-ci/unity-test-runner@v4
#        env:
#          UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
#          UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
#          UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
#        with:
#          githubToken: ${{ secrets.GITHUB_TOKEN }}

      # Build
      - name: Build project
        uses: game-ci/unity-builder@v4
        env:
          UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
          UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
          UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
        with:
          targetPlatform: ${{ matrix.targetPlatform }}
          targetPlatform: WebGL

      # Output
      - uses: actions/upload-artifact@v3
        with:
          name: Build-${{ matrix.targetPlatform }}
          name: Build
          path: build
 No newline at end of file