From 6fc5c25a2ec571725eb42c2a8fe2f0cd29e13a38 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Gerard=20Gasc=C3=B3n?= <52170489+GerardGascon@users.noreply.github.com> Date: Wed, 17 Apr 2024 20:10:04 +0200 Subject: [PATCH] test: action without tests --- .github/workflows/main.yml | 109 ++++++++++--------------------------- 1 file changed, 30 insertions(+), 79 deletions(-) diff --git a/.github/workflows/main.yml b/.github/workflows/main.yml index 0347b25..d33bda9 100644 --- a/.github/workflows/main.yml +++ b/.github/workflows/main.yml @@ -1,97 +1,48 @@ -name: Unity Actions +name: Actions 😎 -on: - pull_request: {} - push: {} - workflow_dispatch: {} +on: [push, pull_request] -### Refer to https://game.ci/docs/github/getting-started jobs: - checklicense: - name: Check for UNITY_LICENSE in GitHub Secrets - runs-on: ubuntu-latest - outputs: - is_unity_license_set: ${{ steps.checklicense_job.outputs.is_unity_license_set }} - steps: - - name: Check whether unity activation requests should be done - id: checklicense_job - env: - UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} - UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} - UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} - run: | - echo "Skip activation job: ${{ env.UNITY_LICENSE != '' }}" - export is_unity_license_set="${{ env.UNITY_LICENSE != '' }}" - echo "is_unity_license_set=$is_unity_license_set" >> $GITHUB_OUTPUT - - activation: - needs: checklicense - if: needs.checklicense.outputs.is_unity_license_set == 'false' - name: Request manual activation file 🔑 - runs-on: ubuntu-latest - steps: - # Request manual activation file - - name: Request manual activation file - id: getManualLicenseFile - uses: game-ci/unity-request-activation-file@v2 - # Upload artifact (Unity_v20XX.X.XXXX.alf) - - name: Expose as artifact - uses: actions/upload-artifact@v3 - with: - name: ${{ steps.getManualLicenseFile.outputs.filePath }} - path: ${{ steps.getManualLicenseFile.outputs.filePath }} - - test: - needs: checklicense - if: needs.checklicense.outputs.is_unity_license_set == 'true' - name: Run all tests ✨ - runs-on: ubuntu-latest - steps: - - uses: actions/checkout@v3 - with: - lfs: true - - uses: actions/cache@v3 - with: - path: Library - key: Library-test - - uses: game-ci/unity-test-runner@v2 - id: testRunner - env: - UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} - UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} - UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} - with: - githubToken: ${{ secrets.GITHUB_TOKEN }} - - uses: actions/upload-artifact@v3 - with: - name: Test results (all modes) - path: ${{ steps.testRunner.outputs.artifactsPath }} - build: - needs: test - name: Build for ${{ matrix.targetPlatform }} - runs-on: windows-latest - strategy: - fail-fast: false - matrix: - targetPlatform: - - StandaloneWindows64 + name: Build my project ✨ + runs-on: ubuntu-latest steps: - - uses: actions/checkout@v3 + # Checkout + - name: Checkout repository + uses: actions/checkout@v4 with: lfs: true + + # Cache - uses: actions/cache@v3 with: path: Library - key: Library-${{ matrix.targetPlatform }} - - uses: game-ci/unity-builder@v2 + key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }} + restore-keys: | + Library- + + # Test +# - name: Run tests +# uses: game-ci/unity-test-runner@v4 +# env: +# UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} +# UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} +# UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} +# with: +# githubToken: ${{ secrets.GITHUB_TOKEN }} + + # Build + - name: Build project + uses: game-ci/unity-builder@v4 env: UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} with: - targetPlatform: ${{ matrix.targetPlatform }} + targetPlatform: WebGL + + # Output - uses: actions/upload-artifact@v3 with: - name: Build-${{ matrix.targetPlatform }} + name: Build path: build \ No newline at end of file