feat: load system
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					 20 changed files with 421 additions and 67 deletions
				
			
		
							
								
								
									
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								Assets/Scripts/View/SaveLoad.cs
									
										
									
									
									
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								Assets/Scripts/View/SaveLoad.cs
									
										
									
									
									
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							|  | @ -0,0 +1,12 @@ | |||
| using UnityEngine; | ||||
| 
 | ||||
| namespace View { | ||||
| 	public class SaveLoad : MonoBehaviour { | ||||
| 		private void Start() => LoadGame(); | ||||
| 
 | ||||
| 		private void LoadGame() => FindObjectOfType<Dependencies>().Loader.Run(); | ||||
| 		private void SaveGame() => FindObjectOfType<Dependencies>().Saver.Run(); | ||||
| 
 | ||||
| 		private void OnApplicationQuit() => SaveGame(); | ||||
| 	} | ||||
| } | ||||
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	 Gerard Gascón
						Gerard Gascón