Some things
This commit is contained in:
parent
6ba30e430e
commit
e4cc23e7f0
119 changed files with 70085 additions and 682 deletions
|
@ -53,6 +53,15 @@ public partial class @PlayerInput : IInputActionCollection2, IDisposable
|
|||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
},
|
||||
{
|
||||
""name"": ""Cancel"",
|
||||
""type"": ""Button"",
|
||||
""id"": ""88e9386c-ef99-4f78-9de3-590a2e376247"",
|
||||
""expectedControlType"": ""Button"",
|
||||
""processors"": """",
|
||||
""interactions"": """",
|
||||
""initialStateCheck"": false
|
||||
}
|
||||
],
|
||||
""bindings"": [
|
||||
|
@ -143,6 +152,17 @@ public partial class @PlayerInput : IInputActionCollection2, IDisposable
|
|||
""action"": ""Fire"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
},
|
||||
{
|
||||
""name"": """",
|
||||
""id"": ""dd21b9b6-829a-411c-b6a2-bf29d8cf70c1"",
|
||||
""path"": ""<Keyboard>/escape"",
|
||||
""interactions"": """",
|
||||
""processors"": """",
|
||||
""groups"": """",
|
||||
""action"": ""Cancel"",
|
||||
""isComposite"": false,
|
||||
""isPartOfComposite"": false
|
||||
}
|
||||
]
|
||||
}
|
||||
|
@ -154,6 +174,7 @@ public partial class @PlayerInput : IInputActionCollection2, IDisposable
|
|||
m_Gameplay_Horizontal = m_Gameplay.FindAction("Horizontal", throwIfNotFound: true);
|
||||
m_Gameplay_Jump = m_Gameplay.FindAction("Jump", throwIfNotFound: true);
|
||||
m_Gameplay_Fire = m_Gameplay.FindAction("Fire", throwIfNotFound: true);
|
||||
m_Gameplay_Cancel = m_Gameplay.FindAction("Cancel", throwIfNotFound: true);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
|
@ -216,6 +237,7 @@ public partial class @PlayerInput : IInputActionCollection2, IDisposable
|
|||
private readonly InputAction m_Gameplay_Horizontal;
|
||||
private readonly InputAction m_Gameplay_Jump;
|
||||
private readonly InputAction m_Gameplay_Fire;
|
||||
private readonly InputAction m_Gameplay_Cancel;
|
||||
public struct GameplayActions
|
||||
{
|
||||
private @PlayerInput m_Wrapper;
|
||||
|
@ -223,6 +245,7 @@ public partial class @PlayerInput : IInputActionCollection2, IDisposable
|
|||
public InputAction @Horizontal => m_Wrapper.m_Gameplay_Horizontal;
|
||||
public InputAction @Jump => m_Wrapper.m_Gameplay_Jump;
|
||||
public InputAction @Fire => m_Wrapper.m_Gameplay_Fire;
|
||||
public InputAction @Cancel => m_Wrapper.m_Gameplay_Cancel;
|
||||
public InputActionMap Get() { return m_Wrapper.m_Gameplay; }
|
||||
public void Enable() { Get().Enable(); }
|
||||
public void Disable() { Get().Disable(); }
|
||||
|
@ -241,6 +264,9 @@ public partial class @PlayerInput : IInputActionCollection2, IDisposable
|
|||
@Fire.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnFire;
|
||||
@Fire.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnFire;
|
||||
@Fire.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnFire;
|
||||
@Cancel.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnCancel;
|
||||
@Cancel.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnCancel;
|
||||
@Cancel.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnCancel;
|
||||
}
|
||||
m_Wrapper.m_GameplayActionsCallbackInterface = instance;
|
||||
if (instance != null)
|
||||
|
@ -254,6 +280,9 @@ public partial class @PlayerInput : IInputActionCollection2, IDisposable
|
|||
@Fire.started += instance.OnFire;
|
||||
@Fire.performed += instance.OnFire;
|
||||
@Fire.canceled += instance.OnFire;
|
||||
@Cancel.started += instance.OnCancel;
|
||||
@Cancel.performed += instance.OnCancel;
|
||||
@Cancel.canceled += instance.OnCancel;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -263,5 +292,6 @@ public partial class @PlayerInput : IInputActionCollection2, IDisposable
|
|||
void OnHorizontal(InputAction.CallbackContext context);
|
||||
void OnJump(InputAction.CallbackContext context);
|
||||
void OnFire(InputAction.CallbackContext context);
|
||||
void OnCancel(InputAction.CallbackContext context);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue