This commit is contained in:
Gerard Gascón 2025-04-24 17:29:51 +02:00
commit 3b4c6e0ec6
506 changed files with 434142 additions and 0 deletions

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Assets/Scripts/Light.cs Normal file
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Light : MonoBehaviour {
[SerializeField, Range(0, 1)] float animationDuration = .5f;
// Start is called before the first frame update
void OnEnable(){
StartCoroutine(Disable());
}
IEnumerator Disable(){
yield return new WaitForSeconds(animationDuration);
gameObject.SetActive(false);
}
}