Fur-War/Assets/Scripts/Light.cs
Gerard Gascón 3b4c6e0ec6 init
2025-04-24 17:29:51 +02:00

18 lines
435 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Light : MonoBehaviour {
[SerializeField, Range(0, 1)] float animationDuration = .5f;
// Start is called before the first frame update
void OnEnable(){
StartCoroutine(Disable());
}
IEnumerator Disable(){
yield return new WaitForSeconds(animationDuration);
gameObject.SetActive(false);
}
}