init
This commit is contained in:
commit
341a877b4a
2338 changed files with 1346408 additions and 0 deletions
29
Assets/Scripts/Dungeon/RoomContent.cs
Normal file
29
Assets/Scripts/Dungeon/RoomContent.cs
Normal file
|
@ -0,0 +1,29 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class RoomContent : MonoBehaviour
|
||||
{
|
||||
public enum Difficulty
|
||||
{
|
||||
Easy, Medium, Hard
|
||||
}
|
||||
public enum RoomEntries
|
||||
{
|
||||
OneEntry, L_TwoEntries, TwoEntries, ThreeEntries, FourEntries
|
||||
}
|
||||
|
||||
public Difficulty difficulty = Difficulty.Easy;
|
||||
public RoomEntries entries = RoomEntries.OneEntry;
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue