29 lines
582 B
C#
29 lines
582 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class RoomContent : MonoBehaviour
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{
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public enum Difficulty
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{
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Easy, Medium, Hard
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}
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public enum RoomEntries
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{
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OneEntry, L_TwoEntries, TwoEntries, ThreeEntries, FourEntries
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}
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public Difficulty difficulty = Difficulty.Easy;
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public RoomEntries entries = RoomEntries.OneEntry;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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