This commit is contained in:
Gerard Gascón 2025-04-24 14:07:24 +02:00
commit a8c6025cd3
158 changed files with 86052 additions and 0 deletions

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Assets/Scripts/Bullet.cs Normal file
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Bullet : MonoBehaviour{
public float speed;
public GameObject bullet;
// Update is called once per frame
void Update(){
transform.Translate(Vector3.right * speed * Time.deltaTime);
}
private void OnCollisionEnter2D(Collision2D col){
if (col.gameObject.tag != "Player" || col.gameObject.tag != "Bullet"){
Destroy(bullet);
}
}
}