Twin-Hook/Assets/Scripts/LookAtMovement.cs
Gerard Gascón e0a842f222 init
2025-04-24 17:26:56 +02:00

20 lines
507 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LookAtMovement : MonoBehaviour
{
private Vector3 lastPos = Vector3.zero;
public float slerpAlpha = 0.025f;
// Update is called once per frame
void Update()
{
transform.rotation = Quaternion.Slerp(transform.rotation, Quaternion.LookRotation(transform.position - lastPos, Vector3.up), slerpAlpha);
}
private void LateUpdate()
{
lastPos = transform.position;
}
}