%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Fishes m_Shader: {fileID: -6465566751694194690, guid: eb9006dffdfc7a047aee3d77e6917927, type: 3} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - Texture2D_21c7c2f9e7a54f1ab75ce017bc178bee: m_Texture: {fileID: 2800000, guid: ea03e190d28832149b05102fc185679e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - Vector1_3d4d4702cbee472689159cc50f5ce8f3: 2 - Vector1_496b992210f94aafa820887f04553f2e: 0.25 m_Colors: - Color_505a3b3b0ec247e6b54ef8839522f84c: {r: 0.3105456, g: 0.6132076, b: 0.17065683, a: 0} m_BuildTextureStacks: []