init
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41
Assets/VFX/Bubble_M.mat
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41
Assets/VFX/Bubble_M.mat
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!21 &2100000
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serializedVersion: 6
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m_ObjectHideFlags: 0
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Bubble_M
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m_Shader: {fileID: -6465566751694194690, guid: eb9006dffdfc7a047aee3d77e6917927, type: 3}
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m_ShaderKeywords:
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_TexEnvs:
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- Texture2D_21c7c2f9e7a54f1ab75ce017bc178bee:
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m_Texture: {fileID: 2800000, guid: c83dce5a879360d40b7e33a25baf27ab, type: 3}
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m_Scale: {x: 1, y: 1}
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- unity_Lightmaps:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_LightmapsInd:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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- unity_ShadowMasks:
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m_Texture: {fileID: 0}
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m_Floats: []
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m_Colors:
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m_BuildTextureStacks: []
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