Train-of-Thought/Assets/Scripts/FollowObject.cs
Gerard Gascón 862afc9b7a init
2025-04-24 16:56:52 +02:00

25 lines
641 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FollowObject : MonoBehaviour
{
public Transform follow;
public Vector2 xPosLimit;
public float smoothiness;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
Vector3 pos = transform.position;
pos -= (transform.position - follow.position) * smoothiness * Time.deltaTime;
pos.x = Mathf.Clamp(pos.x, xPosLimit.x, xPosLimit.y);
pos.z = transform.position.z;
transform.position = pos;
}
}