using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class Credits : MonoBehaviour{ RectTransform rectTransform; Vector2 startPos; public float speed; public Vector2 end; // Start is called before the first frame update void Start(){ rectTransform = GetComponent(); startPos = transform.position; } // Update is called once per frame void Update(){ rectTransform.position = Vector2.MoveTowards(rectTransform.position, end, speed * Time.deltaTime); } }