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63
Assets/Scripts/PlayerMovement.cs
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63
Assets/Scripts/PlayerMovement.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class PlayerMovement : MonoBehaviour
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{
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public float speed, jumpForce;
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Rigidbody2D rb;
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public Transform feet;
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public float range;
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public LayerMask whatIsGround;
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public float coyoteTime;
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Vector2 length;
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private float lastTimeTouchingGround;
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private float lastJumpTime;
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public ParticleSystem jumpParticles;
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[HideInInspector]
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public bool canMove = true;
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// Start is called before the first frame update
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void Start()
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{
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length = transform.GetChild(0).GetComponent<SpriteRenderer>().bounds.size / 2;
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rb = GetComponent<Rigidbody2D>();
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}
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// Update is called once per frame
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void Update()
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{
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if(Physics2D.OverlapCircle(feet.position, range, whatIsGround)) {
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lastTimeTouchingGround = Time.time;
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}
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if (Input.GetKeyDown(KeyCode.Space) && Time.time-coyoteTime <= lastTimeTouchingGround & Time.time>=lastJumpTime+coyoteTime)
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{
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AudioManager.instance.Play("Jump");
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lastJumpTime = Time.time;
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rb.velocity = new Vector2(rb.velocity.x, jumpForce);
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}
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if (Input.GetButton("Horizontal") && canMove)
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{
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transform.rotation = Quaternion.Euler(0, Input.GetAxisRaw("Horizontal") == 1 ? 0 : 180, 0);
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}
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if (!Physics2D.Raycast(transform.position, Input.GetAxisRaw("Horizontal") * Vector2.right, length.x + 0.01f, whatIsGround)) {
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rb.velocity = new Vector2(Input.GetAxisRaw("Horizontal") * speed, rb.velocity.y);
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}
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}
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void OnCollisionEnter2D(Collision2D col){
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if(col.gameObject.tag == "MovingPlatform"){
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transform.parent = col.transform;
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}
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if(col.gameObject.tag == "InsideTileKill"){
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GetComponent<PlayerStats>().Die();
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}
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}
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void OnCollisionExit2D(Collision2D col){
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if (col.gameObject.tag == "MovingPlatform"){
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transform.parent = null;
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}
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}
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}
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