This commit is contained in:
Gerard Gascón 2025-04-24 16:56:52 +02:00
commit 862afc9b7a
478 changed files with 197737 additions and 0 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FollowObject : MonoBehaviour
{
public Transform follow;
public Vector2 xPosLimit;
public float smoothiness;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
Vector3 pos = transform.position;
pos -= (transform.position - follow.position) * smoothiness * Time.deltaTime;
pos.x = Mathf.Clamp(pos.x, xPosLimit.x, xPosLimit.y);
pos.z = transform.position.z;
transform.position = pos;
}
}