%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bd553cd05b84d614b998afe62e37c17c, type: 3} m_Name: Cutscene m_EditorClassIdentifier: sentences: - displayName: 0 characterName: characterImage: {fileID: 21300000, guid: d7da53da78abe7540aa5534b65d469ea, type: 3} sentence: Once upon a time, there was a little troll who lived on a great snowy mountain where many legends and treasures were spoken of. - displayName: 0 characterName: characterImage: {fileID: 21300000, guid: bc15a50a5454662419a9982228a939a9, type: 3} sentence: 'One day, it went looking for treasures in some ancient viking ruins. And found in the deepest depths a relic.' - displayName: 0 characterName: characterImage: {fileID: 21300000, guid: 5bd48bacc85d55347908ae1d1e4a63d1, type: 3} sentence: When the little troll picked it up, the relic began to glow, the doors closed and a gale-force wind filled the ruins, - displayName: 0 characterName: characterImage: {fileID: 21300000, guid: 11becc1335d06924ca9a474f9be823a3, type: 3} sentence: "the little troll would have to survive until the exit opened, and why not, get more relics along the way.\r"