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.idea/.idea.ListJam2/.idea/.gitignore
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.idea/.idea.ListJam2/.idea/.gitignore
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# Default ignored files
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/shelf/
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/workspace.xml
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# Rider ignored files
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/.idea.ListJam2.iml
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/modules.xml
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/projectSettingsUpdater.xml
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/contentModel.xml
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# Editor-based HTTP Client requests
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/httpRequests/
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# Datasource local storage ignored files
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/dataSources/
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/dataSources.local.xml
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.idea/.idea.ListJam2/.idea/encodings.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
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</project>
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.idea/.idea.ListJam2/.idea/indexLayout.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="UserContentModel">
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<attachedFolders />
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<explicitExcludes />
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</project>
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="" vcs="Git" />
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</project>
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.vscode/settings.json
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.vscode/settings.json
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{
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"files.exclude":
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{
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"**/.DS_Store":true,
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"**/.git":true,
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"**/*.jpeg":true,
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"**/*.ma":true,
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"**/*.MA":true,
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"**/*.obj":true,
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"**/*.OBJ":true,
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"**/*.asset":true,
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"**/*.cubemap":true,
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"**/*.flare":true,
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"**/*.mat":true,
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"**/*.meta":true,
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"**/*.prefab":true,
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"**/*.unity":true,
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"build/":true,
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"Build/":true,
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"Library/":true,
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"library/":true,
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"obj/":true,
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"Obj/":true,
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"ProjectSettings/":true,
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"temp/":true,
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"Temp/":true
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}
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}
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28
README.md
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README.md
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# TRORB
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## Description
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Survive in these cold ruins until the door opens while the orb you hold changes your movement and route as an unstoppable ghost pursues you.
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## Awards
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List Jam 2 — 2nd Prize
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## The Team
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> Marc Batlle - Game design and 2D art\
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> Roger Galbarro - 2D art and UI design\
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> Gerard Gascón - Programming\
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> Pedro Astasio - SFXs & music
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## Game Jam
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List Jam 2 — February 25th - March 5th 2023 (1 week)
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## Theme
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Choose at least 2 items from a list
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## Languages
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English
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