Musica Ingame
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32 changed files with 866 additions and 283 deletions
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Assets/Audio/Music.meta
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@ -63,7 +63,6 @@ public class GameManager : MonoBehaviour {
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if (!_doorOpened) {
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_doorOpened = true;
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AudioManager.instance.Play("Puerta");
|
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AudioManager.instance.FadeOut("Puerta", 1f);
|
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doorOpenEvent.Invoke();
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}
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if (CurrentTime >= time && !_dead) {
|
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|
|
|
@ -31,7 +31,7 @@ public class MovingPlatform : MonoBehaviour {
|
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yield return new WaitForFixedUpdate();
|
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transform.position = Vector3.MoveTowards(transform.position, _end, _speed * Time.deltaTime);
|
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if (Math.Abs(transform.position.sqrMagnitude - _end.sqrMagnitude) < 0.05f) {
|
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if (((Vector2)transform.position - _end).sqrMagnitude < 0.05f) {
|
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_swapRoutine ??= StartCoroutine(SwapCoordinates());
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}
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}
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|
|
|
@ -7,7 +7,7 @@ using UnityEngine;
|
|||
public class SceneLoad : MonoBehaviour{
|
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|
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public void LoadScene(int sceneIndex) {
|
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AudioManager.instance.FadeOut("Viento", 1f);
|
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AudioManager.instance.StopAll();
|
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Loader.Load(sceneIndex);
|
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}
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}
|
||||
|
|
|
@ -1,7 +1,9 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using DG.Tweening;
|
||||
using MyBox;
|
||||
using SimpleTools.AudioManager;
|
||||
using UnityEngine;
|
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using UnityEngine.UI;
|
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|
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|
@ -28,15 +30,54 @@ public class CanvasController : MonoBehaviour {
|
|||
|
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bool _abort;
|
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public void AbortCoroutine() => _abort = true;
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OrbTypes _currentType = OrbTypes.None;
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void PlayEffectMusic() {
|
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switch (_currentType) {
|
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case OrbTypes.None:
|
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AudioManager.instance.Play("intro");
|
||||
break;
|
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case OrbTypes.Blue:
|
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AudioManager.instance.Play("azul");
|
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break;
|
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case OrbTypes.Red:
|
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AudioManager.instance.Play("rojo");
|
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break;
|
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case OrbTypes.Purple:
|
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AudioManager.instance.Play("ambos");
|
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break;
|
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case OrbTypes.InvertedControls:
|
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AudioManager.instance.Play("invertido");
|
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break;
|
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case OrbTypes.HighGravity:
|
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AudioManager.instance.Play("alta");
|
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break;
|
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case OrbTypes.LowGravity:
|
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AudioManager.instance.Play("baja");
|
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break;
|
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case OrbTypes.DarkRoom:
|
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AudioManager.instance.Play("oscuro");
|
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break;
|
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case OrbTypes.Freeze:
|
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AudioManager.instance.Play("rojo");
|
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break;
|
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default:
|
||||
throw new ArgumentOutOfRangeException();
|
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}
|
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}
|
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|
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IEnumerator Countdown() {
|
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PlayEffectMusic();
|
||||
|
||||
for (int i = 0; i < 10; ++i) {
|
||||
orb.sprite = orbCountdown[i];
|
||||
yield return new WaitForSeconds(1f);
|
||||
if (_abort) yield break;
|
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}
|
||||
|
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_effectImage.sprite = effectSprites[(int)GameManager.instance.SelectRandomEffect() - 1];
|
||||
_currentType = GameManager.instance.SelectRandomEffect();
|
||||
|
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_effectImage.sprite = effectSprites[(int)_currentType - 1];
|
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effectTween.DORestart();
|
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StartCoroutine(Countdown());
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}
|
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|
@ -114,3 +114,84 @@ MonoBehaviour:
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pitch: 1
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source: {fileID: 0}
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@ -764,7 +764,7 @@ MonoBehaviour:
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@ -789,8 +789,8 @@ MonoBehaviour:
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m_ResourceFile:
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m_RenameOverlay:
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@ -840,9 +840,9 @@ MonoBehaviour:
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m_OverlayCanvas:
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@ -878,7 +878,7 @@ MonoBehaviour:
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m_LastSelectedObjectID: 63040
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--- !u!114 &14
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MonoBehaviour:
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@ -1070,9 +1070,9 @@ MonoBehaviour:
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@ -1101,9 +1101,9 @@ MonoBehaviour:
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m_Tooltip:
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@ -19,7 +19,7 @@ MonoBehaviour:
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width: 3072
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m_Title: Game
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@ -119,7 +119,7 @@ MonoBehaviour:
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--- !u!114 &6
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MonoBehaviour:
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@ -139,12 +139,12 @@ MonoBehaviour:
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--- !u!114 &7
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MonoBehaviour:
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@ -155,24 +155,24 @@ MonoBehaviour:
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--- !u!114 &8
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MonoBehaviour:
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m_ObjectHideFlags: 52
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@ -192,12 +192,12 @@ MonoBehaviour:
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--- !u!114 &9
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MonoBehaviour:
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@ -215,7 +215,7 @@ MonoBehaviour:
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m_MaxSize: {x: 4001, y: 4021}
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@ -234,25 +234,25 @@ MonoBehaviour:
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m_Enabled: 1
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m_EditorHideFlags: 1
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m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
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m_Panes:
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--- !u!114 &11
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@ -268,9 +268,9 @@ MonoBehaviour:
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@ -301,7 +301,7 @@ MonoBehaviour:
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@ -313,7 +313,7 @@ MonoBehaviour:
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@ -328,8 +328,8 @@ MonoBehaviour:
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@ -349,23 +349,23 @@ MonoBehaviour:
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@ -393,7 +393,7 @@ MonoBehaviour:
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@ -629,9 +629,9 @@ MonoBehaviour:
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@ -682,9 +682,9 @@ MonoBehaviour:
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speed: 2
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@ -775,9 +775,9 @@ MonoBehaviour:
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@ -821,9 +821,9 @@ MonoBehaviour:
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@ -842,22 +842,22 @@ MonoBehaviour:
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@ -885,7 +885,7 @@ MonoBehaviour:
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@ -912,7 +912,7 @@ MonoBehaviour:
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@ -1196,9 +1196,9 @@ MonoBehaviour:
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m_OverlayCanvas:
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|
Loading…
Add table
Add a link
Reference in a new issue