15 lines
406 B
C#
15 lines
406 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Paralax : MonoBehaviour{
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[SerializeField] GameObject reference;
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[SerializeField] float scroll;
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// Update is called once per frame
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void Update(){
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Vector2 pos = new Vector2(reference.transform.position.x * scroll, transform.position.y * .05f);
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transform.position = pos;
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}
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}
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