19 lines
450 B
C#
19 lines
450 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class SceneLoader : MonoBehaviour{
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public GameObject fade;
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public void LoadScene(int scene){
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StartCoroutine(SceneLoad(scene));
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fade.SetActive(true);
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}
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IEnumerator SceneLoad(int scene){
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yield return new WaitForSecondsRealtime(1f);
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SceneManager.LoadSceneAsync(scene);
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}
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}
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