SimpleTools/Tools/DialogueSystem/Dialogue.cs
Gerard Gascón 750d7f6b88
Added Timer
New version featuring a timer
2021-06-11 19:34:49 +02:00

12 lines
330 B
C#

using UnityEngine;
[CreateAssetMenu(fileName = "New Character", menuName = "Simple Tools/Character", order = 11)]
public class Dialogue : ScriptableObject{
public bool displayName;
public string characterName;
[Space]
public Sprite characterImage;
[TextArea] public string[] sentences;
}