
Now the dialogue can use tags to add special effects Reorganized project structure, updating may require adding some using statements
16 lines
No EOL
376 B
C#
16 lines
No EOL
376 B
C#
using UnityEngine;
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namespace SimpleTools.SceneManagement {
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public class LoaderCallback : MonoBehaviour {
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bool isFirstUpdate = true;
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// Update is called once per frame
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void Update() {
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if (isFirstUpdate) {
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isFirstUpdate = false;
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Loader.LoaderCallback();
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}
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}
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}
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} |