SimpleTools/Tools/SceneManager/LoadingProgressBar.cs
Gerard Gascón 0e8b8b1835
Reworked the dialogue system
Now the dialogue can use tags to add special effects
Reorganized project structure, updating may require adding some using statements
2022-09-15 17:27:28 +02:00

19 lines
No EOL
468 B
C#

using UnityEngine;
using UnityEngine.UI;
namespace SimpleTools.SceneManagement {
public class LoadingProgressBar : MonoBehaviour {
Image image;
// Start is called before the first frame update
void Awake() {
image = transform.GetComponent<Image>();
}
// Update is called once per frame
void Update() {
image.fillAmount = Loader.GetLoadingProgress();
}
}
}