Updated README
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README.md
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README.md
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@ -21,11 +21,11 @@ First install the TextMeshPro and Cinemachine into your Unity project
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### Git Installation (Best way to get latest version)
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### Git Installation (Best way to get latest version)
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If you have git in your computer, you can open Package Manager inside Unity, select "Add package from Git url...", and paste link [https://github.com/Geri8/SimpleTools.git](https://github.com/Geri8/SimpleTools.git)
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If you have git in your computer, you can open Package Manager inside Unity, select "Add package from Git url...", and paste link [https://github.com/GerardGascon/SimpleTools.git](https://github.com/GerardGascon/SimpleTools.git)
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or
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or
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Open the manifest.json file of your Unity project. Add "com.geri.simpletools": "[https://github.com/Geri8/SimpleTools.git](https://github.com/Geri8/SimpleTools.git)"
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Open the manifest.json file of your Unity project. Add "com.geri.simpletools": "[https://github.com/GerardGascon/SimpleTools.git](https://github.com/GerardGascon/SimpleTools.git)"
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### Manual Installation
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### Manual Installation
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@ -98,6 +98,24 @@ Loader.Load("Scene"); //Loads a scene with a specific name
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ScreenShake.Shake(1f, .25f); //Shakes the camera with an intensity and duration
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ScreenShake.Shake(1f, .25f); //Shakes the camera with an intensity and duration
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```
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```
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### Timer
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```csharp
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using SimpleTools.Timer;
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//Setup a stopwatch that updates at an unscaled time
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Timer timer = textMeshProText.SetupTimer(TimerType.Stopwatch, TimerUpdate.UnscaledTime);
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//Setup a clock
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Timer timer = textMeshProText.SetupTimer(TimerType.Clock, TimerUpdate.UnscaledTime);
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//Setup a countdown with the default time of 60 seconds
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Timer timer = textMeshProText.SetupTimer(TimerType.Countdown, TimerUpdate.UnscaledTime, 60f);
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timer.Play(); //Play or resume the timer
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timer.Stop(); //Pause the timer
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timer.ResetTimer(); //Pause and sets the time to the default one
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timer.Restart(); //Restarts the timer
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```
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### Editor
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### Editor
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You can easily set up some things by right clicking in your Project Tab and then selecting Tools and clicking on the one you want to create.
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You can easily set up some things by right clicking in your Project Tab and then selecting Tools and clicking on the one you want to create.
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