Added Timer
New version featuring a timer
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14 changed files with 186 additions and 23 deletions
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using System.Collections.Generic;
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using UnityEngine;
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[CreateAssetMenu(fileName = "New Pool", menuName = "Tools/Pool", order = 0)]
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[CreateAssetMenu(fileName = "New Pool", menuName = "Simple Tools/Pool", order = 11)]
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public class Pool : ScriptableObject{
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public List<PoolPrefab> pools;
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