From 5dc6b69d49db907f15c5c9ef5968da5fc9ba3a70 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Gerard=20Gasc=C3=B3n?= <52170489+GerardGascon@users.noreply.github.com> Date: Thu, 22 Sep 2022 13:50:23 +0200 Subject: [PATCH] Revert "Revert "Update README.md"" This reverts commit 0837786d010ca40c6dcb027a433fb1e00aeb6309. --- README.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 9dca1c6..1cc8b71 100644 --- a/README.md +++ b/README.md @@ -12,6 +12,7 @@ This package will be updated once I find another useful tool or someone suggest - Basic menu with **music and SFX sliders** as well as **resolution and quality dropdowns.** - An **object pooler** with the ability to create pools with an undetermined size. - A basic **scene manager** with a loading screen with progress bar. +- A simple **timer** that is displayed inside a TextMeshPro object. All of that comes with some editor menu items for creating all of that as fast as possible. @@ -143,4 +144,4 @@ timer.Restart(); //Restarts the timer You can easily set up some things by right clicking in your Project Tab and then selecting Tools and clicking on the one you want to create. -Also you can right click in the Hierarchy for easily creating some GameObjects with the Tools in it. \ No newline at end of file +Also you can right click in the Hierarchy for easily creating some GameObjects with the Tools in it.