Loading Tools/DialogueSystem/DialogueManager.cs +2 −3 Original line number Diff line number Diff line Loading @@ -28,11 +28,10 @@ namespace SimpleTools.DialogueSystem { } public bool Dialogue(Dialogue dialogue) { return Dialogue(dialogue, ""); return Dialogue(dialogue, string.Empty); } public bool Dialogue(Dialogue dialogue, params string[] sounds) { if (sounds != null) dialogueVertexAnimator.SetAudioSourceGroup(sounds); if (!talking) { Loading Tools/DialogueSystem/DialogueVertexAnimator.cs +1 −1 Original line number Diff line number Diff line Loading @@ -216,7 +216,7 @@ namespace SimpleTools.DialogueSystem { if (Time.unscaledTime - lastDialogueSound > timeUntilNextDialogueSound) { timeUntilNextDialogueSound = UnityEngine.Random.Range(0.02f, 0.08f); lastDialogueSound = Time.unscaledTime; if (audioSourceGroup != null) if (audioSourceGroup[0] != string.Empty) AudioManager.AudioManager.instance.PlayRandomSound(audioSourceGroup); } } Loading package.json +1 −1 Original line number Diff line number Diff line { "name": "com.geri.simpletools", "version": "1.2.0", "version": "1.2.1", "displayName": "Simple Tools", "description": "This package contains simple tools to use in your project.", "unity": "2018.4", Loading Loading
Tools/DialogueSystem/DialogueManager.cs +2 −3 Original line number Diff line number Diff line Loading @@ -28,11 +28,10 @@ namespace SimpleTools.DialogueSystem { } public bool Dialogue(Dialogue dialogue) { return Dialogue(dialogue, ""); return Dialogue(dialogue, string.Empty); } public bool Dialogue(Dialogue dialogue, params string[] sounds) { if (sounds != null) dialogueVertexAnimator.SetAudioSourceGroup(sounds); if (!talking) { Loading
Tools/DialogueSystem/DialogueVertexAnimator.cs +1 −1 Original line number Diff line number Diff line Loading @@ -216,7 +216,7 @@ namespace SimpleTools.DialogueSystem { if (Time.unscaledTime - lastDialogueSound > timeUntilNextDialogueSound) { timeUntilNextDialogueSound = UnityEngine.Random.Range(0.02f, 0.08f); lastDialogueSound = Time.unscaledTime; if (audioSourceGroup != null) if (audioSourceGroup[0] != string.Empty) AudioManager.AudioManager.instance.PlayRandomSound(audioSourceGroup); } } Loading
package.json +1 −1 Original line number Diff line number Diff line { "name": "com.geri.simpletools", "version": "1.2.0", "version": "1.2.1", "displayName": "Simple Tools", "description": "This package contains simple tools to use in your project.", "unity": "2018.4", Loading