13 lines
No EOL
298 B
C#
13 lines
No EOL
298 B
C#
using System;
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using UnityEngine;
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namespace View {
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public class RoseSpawner : MonoBehaviour {
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[SerializeField] private Rect spawnerRegion;
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[SerializeField] private GameObject rose;
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private void OnDrawGizmos() {
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Gizmos.DrawWireCube(spawnerRegion.position, spawnerRegion.size);
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}
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}
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} |