Roses/Assets/Scripts/View/Dependencies.cs
2024-04-15 17:53:15 +02:00

25 lines
No EOL
702 B
C#

using System;
using Domain;
using Presenter;
using UnityEngine;
using View.UI;
namespace View {
public class Dependencies : MonoBehaviour {
public ExpressionClick ExpressionClick { private set; get; }
public Model Model { private set; get; }
public CustomInput CustomInput { private set; get; }
private void Awake() {
Model = new Model(0);
IExpressionInput input = FindObjectOfType<ExpressionInput>();
IExpressionInput visibility = FindObjectOfType<UIVisibility>();
IExpressionInput inputCollections = new ExpressionInputCollection(new[] { input, visibility });
ExpressionClick = new ExpressionClick(Model, inputCollections);
CustomInput = new CustomInput();
}
}
}