Roses/Assets/Scripts/Domain/CustomInput.cs
2024-04-15 00:15:39 +02:00

33 lines
No EOL
1 KiB
C#

using System;
using System.Collections.Generic;
using Domain.Input;
namespace Domain {
public class CustomInput {
private readonly Dictionary<Type, InputReader> _readers = new();
private readonly KeyHistory _history;
public CustomInput() {
_history = new KeyHistory();
_readers.Add(typeof(CedillaReader), new CedillaReader());
_readers.Add(typeof(GeminadaReader), new GeminadaReader(_history));
_readers.Add(typeof(TxReader), new TxReader(_history));
_readers.Add(typeof(IxReader), new IxReader(_history));
_readers.Add(typeof(NyReader), new NyReader(_history));
_readers.Add(typeof(TgReader), new TgReader(_history));
_readers.Add(typeof(TjReader), new TjReader(_history));
_readers.Add(typeof(LlReader), new LlReader(_history));
_readers.Add(typeof(SsReader), new SsReader(_history));
}
public void UpdateInput() {
_history.CheckPresses();
foreach (KeyValuePair<Type, InputReader> reader in _readers) {
reader.Value.UpdateInput();
}
}
public bool KeyDown(Type key) => _readers[key].KeyDown();
}
}