Roses/Assets/Scripts/Presenter/PlayerPrefsRepository.cs
2024-04-17 00:37:39 +02:00

16 lines
No EOL
350 B
C#

using Domain;
using Presenter.SaveSystem;
using UnityEngine;
namespace Presenter {
public class PlayerPrefsRepository : IGameRepository {
public void SaveScore(Score score) {
PlayerPrefs.SetInt("Score", score.Value);
}
public Score LoadScore() {
int score = PlayerPrefs.GetInt("Score", 0);
return new Score(score, 0, 0);
}
}
}