49 lines
No EOL
1.4 KiB
C#
49 lines
No EOL
1.4 KiB
C#
using UnityEngine;
|
|
using UnityEngine.EventSystems;
|
|
|
|
namespace SatorImaging.AppWindowUtility {
|
|
public class WindowResizer : MonoBehaviour {
|
|
public MouseButton mouseButton;
|
|
|
|
private bool _isResizing;
|
|
private Vector2 _targetPosition = Vector2.zero;
|
|
private Vector2 _resizeDirection = Vector2.zero;
|
|
|
|
[SerializeField] private Vector2 aspectRatio = new(10, 15);
|
|
|
|
private void Update() {
|
|
#if UNITY_EDITOR
|
|
if (_isResizing.Equals(_isResizing)) return; // to avoid CS0162 warning
|
|
#endif
|
|
|
|
if (EventSystem.current?.currentSelectedGameObject) return;
|
|
|
|
if (Input.GetMouseButtonUp((int)mouseButton)) _isResizing = false;
|
|
|
|
if (Input.GetMouseButtonDown((int)mouseButton)) {
|
|
_targetPosition = Event.current.mousePosition;
|
|
_resizeDirection =
|
|
ResizeHelper.GetDirection(_targetPosition, new Vector2(Screen.width, Screen.height));
|
|
_isResizing = true;
|
|
}
|
|
|
|
if (_isResizing && Input.GetMouseButton((int)mouseButton) && _resizeDirection != Vector2.zero) {
|
|
float ratio = aspectRatio.x / aspectRatio.y;
|
|
|
|
Vector2 delta = new(
|
|
Event.current.mousePosition.x - _targetPosition.x,
|
|
Event.current.mousePosition.y - _targetPosition.y
|
|
);
|
|
|
|
AppWindowUtility.ResizeWindowRelative(delta.x, delta.y, _resizeDirection, ratio);
|
|
|
|
_targetPosition = Event.current.mousePosition;
|
|
|
|
if (_resizeDirection.x < 0)
|
|
_targetPosition.x -= delta.x;
|
|
if (_resizeDirection.y > 0)
|
|
_targetPosition.y -= delta.y;
|
|
}
|
|
}
|
|
}
|
|
} |