Roses/Assets/Scripts/Domain/Input/GeminadaReader.cs
2024-04-14 20:02:15 +02:00

57 lines
No EOL
1.2 KiB
C#

using System.Collections.Generic;
using System.Linq;
namespace Domain.Input {
public class GeminadaReader : InputReader {
protected override int Key { get; } = 0x33;
private int LKey { get; } = 76;
private bool _lPressed;
private bool _lWasPressed;
private bool _dotPressed;
private bool _dotWasPressed;
private List<int> _lastPresses;
public override void UpdateInput() {
if (UpdateLInput()) {
if (_lastPresses.Count == 0) {
_lastPresses.Add(LKey);
} else if (_lastPresses.Count >= 2) {
if (_lastPresses[^1] == Key && _lastPresses[^2] == LKey) {
IsPressed = true;
}
}
}
UpdateDotInput();
}
private bool UpdateDotInput() {
_dotWasPressed = _dotPressed;
short dotState = Win32API.GetAsyncKeyState(Key);
if (!_dotWasPressed && dotState != 0) {
_dotPressed = true;
return true;
}
if (_dotPressed && dotState == 0) {
_dotPressed = false;
}
return false;
}
private bool UpdateLInput() {
_lWasPressed = _lPressed;
short lState = Win32API.GetAsyncKeyState(LKey);
if (!_lWasPressed && lState != 0) {
_lPressed = true;
return true;
}
if (_lPressed && lState == 0) {
_lPressed = false;
}
return false;
}
}
}