using System.Collections.Generic; namespace Domain.Input { public abstract class SequentialInputReader : InputReader { protected override int Key => 0; private readonly KeyHistory _history; private readonly List _desiredSequence; protected SequentialInputReader(KeyHistory history, List desiredSequence) { _history = history; _desiredSequence = desiredSequence; } public override void UpdateInput() { WasPressed = IsPressed; IsPressed = _history.ContainsSequence(_desiredSequence); } } }