using Domain; using Domain.Input; using Presenter; using TMPro; using UnityEngine; namespace View { public class CTrencadaInput : MonoBehaviour, ICTrencadaInput { [SerializeField] private TMP_Text text; private CTrencadaClick _click; private CustomInput _customInput; private void Start() { _click = FindObjectOfType().CTrencadaClick; _customInput = FindObjectOfType().CustomInput; } private void Update() { CheckInput(); } private void CheckInput() { _customInput.UpdateInput(); if (_customInput.KeyDown(typeof(CedillaReader))) _click.Execute(); } public void UpdateView(int score) { text.text = score.ToString(); } } }