feat: basic window resizing
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438b16fc6e
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18 changed files with 324 additions and 74 deletions
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@ -273,7 +273,7 @@ namespace SatorImaging.AppWindowUtility
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public void ResizeWindowRelative(int relativeWidth, int relativeHeight)
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public void ResizeWindow(int width, int height)
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{
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if (AppWindowUtility.FullScreen) return;
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@ -282,12 +282,41 @@ namespace SatorImaging.AppWindowUtility
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WinApi.SetWindowPos(hWnd, IntPtr.Zero,
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rect.left,
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rect.top,
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relativeWidth,
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relativeHeight,
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width,
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height,
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WinApi.SetWindowPosFlags.NoFlag //ApiWindows.SetWindowPosFlags.IgnoreMove
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);
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}//
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}
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public void ResizeWindowRelative(float deltaX, float deltaY, Vector2 resizeDirection, float aspectRatio) {
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if (AppWindowUtility.FullScreen) return;
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WinApi.RECT rect;
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WinApi.GetWindowRect(hWnd, out rect);
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float resizeFactor = Mathf.Abs(resizeDirection.x) > Mathf.Abs(resizeDirection.y)
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? deltaX
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: deltaY;
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int x = rect.left;
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int y = rect.top;
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int width = (int)(rect.right - rect.left + resizeFactor);
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//int height = (int)(rect.bottom - rect.top + deltaY);
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if (resizeDirection.x < 0) {
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x += (int)resizeFactor;
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width = rect.right - x;
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}
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int height = (int)(width / aspectRatio);
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if (resizeDirection.y < 0) {
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y += (int)resizeFactor;
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height = rect.bottom - y;
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width = (int)(height * aspectRatio);
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}
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WinApi.SetWindowPos(hWnd, IntPtr.Zero, x, y, width, height, WinApi.SetWindowPosFlags.NoFlag);
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}
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