From 962db8d321e7e4e53159b54cc1e9fb513da85be7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Gerard=20Gasc=C3=B3n?= <52170489+GerardGascon@users.noreply.github.com> Date: Mon, 15 Apr 2024 16:09:21 +0200 Subject: [PATCH] feat: Delay on pointer stop hovering --- Assets/Scripts/View/UIVisibility.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Scripts/View/UIVisibility.cs b/Assets/Scripts/View/UIVisibility.cs index e61e629..09e92f5 100644 --- a/Assets/Scripts/View/UIVisibility.cs +++ b/Assets/Scripts/View/UIVisibility.cs @@ -14,7 +14,7 @@ namespace View { private void Update() { bool isPointerOver = EventSystem.current.IsPointerOverGameObject(); if (_wasVisible && !isPointerOver) { - ui.DOFade(0, fadeDuration); + ui.DOFade(0, fadeDuration).SetDelay(5f); _wasVisible = false; return; }