diff --git a/Assets/Scripts/View/UIVisibility.cs b/Assets/Scripts/View/UIVisibility.cs index e61e629..09e92f5 100644 --- a/Assets/Scripts/View/UIVisibility.cs +++ b/Assets/Scripts/View/UIVisibility.cs @@ -14,7 +14,7 @@ namespace View { private void Update() { bool isPointerOver = EventSystem.current.IsPointerOverGameObject(); if (_wasVisible && !isPointerOver) { - ui.DOFade(0, fadeDuration); + ui.DOFade(0, fadeDuration).SetDelay(5f); _wasVisible = false; return; }