refactor: Cleaned up score view interface
This commit is contained in:
parent
779af276d3
commit
858e49e1d9
13 changed files with 36 additions and 123 deletions
|
@ -3,14 +3,14 @@
|
|||
namespace Presenter {
|
||||
public class ExpressionClick {
|
||||
private readonly Score _score;
|
||||
private readonly IExpressionInput _view;
|
||||
private readonly IScoreView _view;
|
||||
private readonly IRoseGrow _grow;
|
||||
private readonly IInputCallback _onInputReceived;
|
||||
private readonly IRoseSpawner _spawner;
|
||||
|
||||
private bool CanSpawn => _score.Value % (_score.GrowIterations * _score.SpawnRate) == 0;
|
||||
|
||||
public ExpressionClick(Score score, IExpressionInput view, IRoseSpawner spawner, IRoseGrow grow, IInputCallback inputCallback) {
|
||||
public ExpressionClick(Score score, IScoreView view, IRoseSpawner spawner, IRoseGrow grow, IInputCallback inputCallback) {
|
||||
_score = score;
|
||||
_view = view;
|
||||
_spawner = spawner;
|
||||
|
@ -20,7 +20,7 @@ namespace Presenter {
|
|||
|
||||
public void Execute() {
|
||||
_score.Add();
|
||||
_view.UpdateView(_score.Value, _score.GrowPercentage);
|
||||
_view.UpdateView(_score.Value);
|
||||
_onInputReceived.OnInputReceived();
|
||||
|
||||
if (CanSpawn)
|
||||
|
|
|
@ -1,5 +0,0 @@
|
|||
namespace Presenter {
|
||||
public interface IExpressionInput {
|
||||
void UpdateView(int score, float growPercentage);
|
||||
}
|
||||
}
|
5
Assets/Scripts/Presenter/IScoreView.cs
Normal file
5
Assets/Scripts/Presenter/IScoreView.cs
Normal file
|
@ -0,0 +1,5 @@
|
|||
namespace Presenter {
|
||||
public interface IScoreView {
|
||||
void UpdateView(int score);
|
||||
}
|
||||
}
|
|
@ -4,14 +4,14 @@ namespace Presenter.SaveSystem {
|
|||
public class LoadGame {
|
||||
private readonly IGameRepository _repository;
|
||||
private readonly Score _score;
|
||||
private readonly IExpressionInput _expressionInput;
|
||||
private readonly IScoreView _scoreView;
|
||||
private readonly IRoseSpawner _spawner;
|
||||
private readonly IRoseGrow _growAnimation;
|
||||
|
||||
public LoadGame(IGameRepository repository, Score score, IExpressionInput expressionInput, IRoseSpawner spawner, IRoseGrow growAnimation) {
|
||||
public LoadGame(IGameRepository repository, Score score, IScoreView scoreView, IRoseSpawner spawner, IRoseGrow growAnimation) {
|
||||
_repository = repository;
|
||||
_score = score;
|
||||
_expressionInput = expressionInput;
|
||||
_scoreView = scoreView;
|
||||
_spawner = spawner;
|
||||
_growAnimation = growAnimation;
|
||||
}
|
||||
|
@ -19,7 +19,7 @@ namespace Presenter.SaveSystem {
|
|||
public void Run() {
|
||||
Score newScore = _repository.LoadScore();
|
||||
_score.SetFromOtherScore(newScore);
|
||||
_expressionInput.UpdateView(_score.Value, _score.GrowPercentage);
|
||||
_scoreView.UpdateView(_score.Value);
|
||||
_growAnimation.GrowStep();
|
||||
|
||||
int roses = _score.Value / (_score.SpawnRate * _score.GrowIterations);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue