test: action without tests

This commit is contained in:
Gerard Gascón 2024-04-17 20:10:04 +02:00
parent 6ce3d85869
commit 6fc5c25a2e

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@ -1,97 +1,48 @@
name: Unity Actions
name: Actions 😎
on:
pull_request: {}
push: {}
workflow_dispatch: {}
on: [push, pull_request]
### Refer to https://game.ci/docs/github/getting-started
jobs:
checklicense:
name: Check for UNITY_LICENSE in GitHub Secrets
runs-on: ubuntu-latest
outputs:
is_unity_license_set: ${{ steps.checklicense_job.outputs.is_unity_license_set }}
steps:
- name: Check whether unity activation requests should be done
id: checklicense_job
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
run: |
echo "Skip activation job: ${{ env.UNITY_LICENSE != '' }}"
export is_unity_license_set="${{ env.UNITY_LICENSE != '' }}"
echo "is_unity_license_set=$is_unity_license_set" >> $GITHUB_OUTPUT
activation:
needs: checklicense
if: needs.checklicense.outputs.is_unity_license_set == 'false'
name: Request manual activation file 🔑
runs-on: ubuntu-latest
steps:
# Request manual activation file
- name: Request manual activation file
id: getManualLicenseFile
uses: game-ci/unity-request-activation-file@v2
# Upload artifact (Unity_v20XX.X.XXXX.alf)
- name: Expose as artifact
uses: actions/upload-artifact@v3
with:
name: ${{ steps.getManualLicenseFile.outputs.filePath }}
path: ${{ steps.getManualLicenseFile.outputs.filePath }}
test:
needs: checklicense
if: needs.checklicense.outputs.is_unity_license_set == 'true'
name: Run all tests ✨
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
with:
lfs: true
- uses: actions/cache@v3
with:
path: Library
key: Library-test
- uses: game-ci/unity-test-runner@v2
id: testRunner
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
githubToken: ${{ secrets.GITHUB_TOKEN }}
- uses: actions/upload-artifact@v3
with:
name: Test results (all modes)
path: ${{ steps.testRunner.outputs.artifactsPath }}
build:
needs: test
name: Build for ${{ matrix.targetPlatform }}
runs-on: windows-latest
strategy:
fail-fast: false
matrix:
targetPlatform:
- StandaloneWindows64
name: Build my project ✨
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
# Checkout
- name: Checkout repository
uses: actions/checkout@v4
with:
lfs: true
# Cache
- uses: actions/cache@v3
with:
path: Library
key: Library-${{ matrix.targetPlatform }}
- uses: game-ci/unity-builder@v2
key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}
restore-keys: |
Library-
# Test
# - name: Run tests
# uses: game-ci/unity-test-runner@v4
# env:
# UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
# UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
# UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
# with:
# githubToken: ${{ secrets.GITHUB_TOKEN }}
# Build
- name: Build project
uses: game-ci/unity-builder@v4
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
targetPlatform: ${{ matrix.targetPlatform }}
targetPlatform: WebGL
# Output
- uses: actions/upload-artifact@v3
with:
name: Build-${{ matrix.targetPlatform }}
name: Build
path: build