refactor: renamed some classes

This commit is contained in:
Gerard Gascón 2024-04-15 17:25:24 +02:00
parent 0e7a535f6d
commit 6b1b935ea9
7 changed files with 10 additions and 10 deletions

View file

@ -5,15 +5,15 @@ using UnityEngine;
namespace View {
public class Dependencies : MonoBehaviour {
public CTrencadaClick CTrencadaClick { private set; get; }
public ExpressionClick ExpressionClick { private set; get; }
public Model Model { private set; get; }
public CustomInput CustomInput { private set; get; }
private void Awake() {
Model = new Model(0);
ICTrencadaInput input = FindObjectOfType<CTrencadaInput>();
CTrencadaClick = new CTrencadaClick(Model, input);
IExpressionInput input = FindObjectOfType<ExpressionInput>();
ExpressionClick = new ExpressionClick(Model, input);
CustomInput = new CustomInput();
}

View file

@ -5,13 +5,13 @@ using TMPro;
using UnityEngine;
namespace View {
public class CTrencadaInput : MonoBehaviour, ICTrencadaInput {
public class ExpressionInput : MonoBehaviour, IExpressionInput {
[SerializeField] private TMP_Text text;
private CTrencadaClick _click;
private ExpressionClick _click;
private CustomInput _customInput;
private void Start() {
_click = FindObjectOfType<Dependencies>().CTrencadaClick;
_click = FindObjectOfType<Dependencies>().ExpressionClick;
_customInput = FindObjectOfType<Dependencies>().CustomInput;
}