feat: Wind shader

This commit is contained in:
Gerard Gascón 2024-04-16 16:29:10 +02:00
parent dd9640fc39
commit 63d0524d3c
13 changed files with 318 additions and 4 deletions

View file

@ -10,6 +10,7 @@ GameObject:
m_Component:
- component: {fileID: 4956538614995491313}
- component: {fileID: 8356824105892962927}
- component: {fileID: 3858647786356030127}
m_Layer: 0
m_Name: GardenRose
m_TagString: Untagged
@ -52,7 +53,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 2100000, guid: d1dd69c198f85784eb5adbc3dafeddca, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@ -84,3 +85,16 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!114 &3858647786356030127
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2147392553565862127}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a664b406e50e2054bb5d9dd2415d208a, type: 3}
m_Name:
m_EditorClassIdentifier:
sprite: {fileID: 8356824105892962927}