feat: load system
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20 changed files with 421 additions and 67 deletions
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@ -1,6 +1,7 @@
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using System;
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using Domain;
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using Presenter;
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using Presenter.SaveSystem;
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using UnityEngine;
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using View.UI;
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@ -10,6 +11,9 @@ namespace View {
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public Score Score { private set; get; }
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public CustomInput CustomInput { private set; get; }
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public SaveGame Saver { private set; get; }
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public LoadGame Loader { private set; get; }
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private void Awake() {
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Score = new Score(20, 5);
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@ -22,6 +26,10 @@ namespace View {
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ExpressionClick = new ExpressionClick(Score, inputCollections, spawner);
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CustomInput = new CustomInput();
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PlayerPrefsRepository repository = new();
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Saver = new SaveGame(repository, Score);
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Loader = new LoadGame(repository, Score, inputCollections);
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}
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}
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}
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