feat: framed animator working with scriptable objects

This commit is contained in:
Gerard Gascón 2024-04-17 10:29:47 +02:00
parent 339b62faf7
commit 5b60d9aa2c
144 changed files with 9496 additions and 110 deletions

View file

@ -4,6 +4,7 @@ using Presenter;
using TMPro;
using UnityEngine;
using UnityEngine.Serialization;
using Animator = FramedAnimator.Animator;
namespace View.UI {
public class ExpressionInput : MonoBehaviour, IExpressionInput {
@ -12,7 +13,7 @@ namespace View.UI {
private ExpressionClick _click;
private CustomInput _customInput;
[SerializeField] private FramedAnimator.FramedAnimator animator;
[SerializeField] private Animator animator;
private void Start() {
_click = FindObjectOfType<Dependencies>().ExpressionClick;